"As she lay on the cold, hard floor of the cave, the girl remained unconscious, oblivious to the strange surroundings that surrounded her. The walls of the cave were covered in intricate etchings and symbols, a language unknown to any on Earth. At the end of the cave, a large crack glowed with an otherworldly blue light, casting an ethereal glow throughout the chamber. The air was heavy with the unknown, and it was clear that this was no ordinary cave."
In this short film, we used Unreal Engine and the Mega scan library to bring to life a meticulously designed environment. Our goal was to showcase the capabilities of real-time rendering and the Virtual Art Department's expertise.
SCOPE OF WORK
Unreal Engine 5 Cinematic